
#Game #changers #Pakistans #rise #gaming #esports #Sports
When we talk about sports in Pakistan, we usually think about traditional sports such as hockey, squash, cricket (HSC) and now Javelin has thrown it because of the winning Larrels at the last Olympics. There is no harm in being a little old and happy in the past that we have enjoyed.
But they were years of year and life goes ahead. It is time that we move forward with times instead of baskets in the previous milestones that we once enjoyed.
One of the types of sports that is often neglected when considering sports is a matter of e -sports, despite the fact that it is gaining great popularity in particular. And the League of Legends, and the Fighting Games such as techniques. These are very competitive games played on international platforms and is not easy to find in advanced ranks. These games need advanced qualifications, skills, strategies and strategies planning skills, dedication and perseverance. These are extremely challenging games where a person has to compete against advanced players. An extraordinary achievement that is able to make a name for himself as a concert.
It is heartbreaking that Pakistani youths have not only felt their presence in the international gaming field but also performed well against the top international rivals in these games. Internationally prominent Pakistani Estports players who have acquired the world include:
Arsalan Siddique (Ash), who was born in Lahore, is a Pakistani professional e -port player. He is a six -time Evo (an important international gaming event called the EVO), which was won in EVO Las Vegas 2019, 2023, 2024, 2025, as well as EVO Japan 2019 and 2023. He also won the Tekkin World Tour Final 2023.
Another professional Pakistani Techkin player, Atif Butt, has won a strong placement in many international tournaments like the Tekkin World Tour 2022.
Sameel Hassan is also the most important player of Pakistan Etports who has won the youngest player to win the Dota 2 Championship (at the age of 16) set a record that has not been broken since 2015.
This is not just the Pakistani concert showing its abilities on the international scene.
Gaming developers have also won internationally by winning the Game Development World Championship (GDWC) 2021, when a Pakistani developer team played in their game “Lost Twin 2” in the Game Games. Other notable Pakistani sports development companies are among the international reputation: Arbassoft, Communication Soft, Tech Meter and Infinity Up.
Gaming has emerged as a high stack sport in recent years. Talented players (such as Arsenal Ash, who were primarily a chartered accountant and left their profession to adopt gaming as a game) are turning to gaming as a full -time profession because it has a change in life for talented and skilled players and game developers.
From the point of view, the gaming industry’s income in Pakistan is currently about $ 500 million, with the ability to exceed $ 1 billion in the near future. This figure is higher than the income generated from other sports in Pakistan.
Pakistan has a huge human resource, it is a young man with a population of 70 % of the age of 30.
However, the negative aspect of this is that it has a population of 27 million out of school, the highest in the world. Forter, more than half of Pakistan’s population does not have the Internet access mainly due to digital infrastructure and internet connection issues. Competition dot IT indicates the potential for development and development in the country’s gaming industry despite these challenges.
The time need to take all possible steps to understand the potential of the gaming / e -reports industry and to give priority to the gaming industry. It is important to invest in digital infrastructure, including fiber optics cables and mobile networks. Internet services are often not available in remote areas. Elon Musk’s star link such as Lou Earth orbit (LEO) satellite can provide remote areas in the least areas to reduce the Internet about the Internet. The per capita income is very low. In order to eliminate the distance between those who access digital contacts and those who do not do it, it is important to ensure cheaper access to the Internet. In this way we can promote digital participation and equality. Valid policies should be set up. Facilities. Talent Development: Introducing training and development programs to identify capabilities and nurture abilities and develop the skills needed for gaming and e -reports.
Finally, through the priority of the gaming industry, through the implementation of the right policies, investment in infrastructure, training and development programs and the sincere efforts of all stakeholders, we can ensure a conducive environment for the development and prosperity of the gaming and e -sports industry.
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